#3196. An experimental study of consumers’ impulse buying behaviour in augmented reality mobile shopping apps
October 2026 | publication date |
Proposal available till | 12-05-2025 |
4 total number of authors per manuscript | 0 $ |
The title of the journal is available only for the authors who have already paid for |
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Journal’s subject area: |
Social Sciences (all);
Arts and Humanities (miscellaneous);
Developmental and Educational Psychology;
Human-Computer Interaction; |
Places in the authors’ list:
1 place - free (for sale)
2 place - free (for sale)
3 place - free (for sale)
4 place - free (for sale)
More details about the manuscript: Science Citation Index Expanded or/and Social Sciences Citation Index
Abstract:
Augmented Reality (AR) technology has been increasingly utilised in mobile shopping apps to enhance consumers’ mobile shopping experiences. Drawing upon the Spatial Presence Theory and the Elaboration Likelihood Model, the current research aims to empirically investigate AR-related factors and their impacts on impulse buying behaviour related factors in the context of AR mobile shopping apps. The data analysis results and findings, along with the implications of this study, are provided in the research.
Keywords:
Augmented reality; elaboration likelihood model; mobile shopping apps; spatial presence theory; urge to buy impulsively
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