#7689. The effects of depth perception viewing on hand–eye coordination in virtual reality environments
October 2026 | publication date |
Proposal available till | 24-05-2025 |
4 total number of authors per manuscript | 0 $ |
The title of the journal is available only for the authors who have already paid for |
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Journal’s subject area: |
Electrical and Electronic Engineering;
Materials Science (all); |
Places in the authors’ list:
1 place - free (for sale)
2 place - free (for sale)
3 place - free (for sale)
4 place - free (for sale)
Abstract:
Virtual reality (VR) has been applied to many fields such as visualization, architecture, education, medical science, and sports simulation. Recent VR advancements allow direct manipulation of three-dimensional (3D) objects in interactive displays, but problems of inefficiency in movement due to inaccuracy in depth perception have been reported. As human interaction in virtual environments (VE) is being realized, factors that may affect depth perception and movement need to be addressed. This study investigated the effects of viewing angle, stereo viewing technology, and visual cues on hand movement performance in a 3D movement task.
Keywords:
hand movement performance; three-dimensional (3D) environments; visual perception assessment
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