#6142. Investigating gaze interaction to support childrens gameplay
September 2026 | publication date |
Proposal available till | 10-05-2025 |
4 total number of authors per manuscript | 0 $ |
The title of the journal is available only for the authors who have already paid for |
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Journal’s subject area: |
Education;
Human-Computer Interaction; |
Places in the authors’ list:
1 place - free (for sale)
2 place - free (for sale)
3 place - free (for sale)
4 place - free (for sale)
More details about the manuscript: Science Citation Index Expanded or/and Social Sciences Citation Index
Abstract:
Gaze interaction has become an affordable option in the development of innovative interaction methods for user input. Gaze holds great promise as an input modality, offering increased immersion and opportunities for combined interactions (e.g., gaze and mouse, touch). However, the use of gaze as an input modality to support childrens gameplay has not been examined to unveil those opportunities. To investigate the potential of gaze interaction to support childrens gameplay, we designed and developed a game that enables children to utilize gaze interaction as an input modality. Then, we performed a between subjects research design study with 28 children using mouse as an input mechanism and 29 children using their gaze (8–14 years old). During the study, we collected childrens attitudes (via self-reported questionnaire) and actual usage behavior (using facial video, physiological data and computer logs).
Keywords:
Childrens play; Games; Gaze interaction; Multimodal data
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