#5850. Distributed and individualized computation offloading optimization in a fog computing environment

July 2026publication date
Proposal available till 17-05-2025
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Journal’s subject area:
Theoretical Computer Science;
Computer Networks and Communications;
Hardware and Architecture;
Software;
Artificial Intelligence;
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Abstract:
In a newly emerged fog computing environment, various user equipments (UE) enhance their computing power and extend their battery lifetime by computation offloading to mobile edge cloud (MEC) servers. Such an environment is distributed and competitive in nature. In this paper, we take a game theoretical approach to computation offloading optimization in a fog computing environment. Such an approach captures and characterizes the nature of a competitive environment. The main contributions of the paper can be summarized as follows. First, we formulate a non-cooperative game with both UEs and MECs as players. Each UE attempts to minimize the execution time of its tasks with an energy constraint. Each MEC attempts to minimize the product of its power consumption for computation and execution time for allocated tasks. Second, we develop a heuristic algorithm for a UE to determine its “heuristically” best response to the current situation, an algorithm for an MEC to determine its best response to the current situation, and an iterative algorithm to find the Nash equilibrium. Third, we prove that our iterative algorithm converges to a Nash equilibrium.
Keywords:
Computation offloading; Fog computing; Heuristic algorithm; Mobile edge cloud server; Non-cooperative game

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