#13458. Visualization of 3D models of space objects based on empirical correlations
Визуализация 3D-моделей космических объектов на основе эмпирических корреляций
October 2026 | publication date |
Proposal available till | 08-06-2025 |
4 total number of authors per manuscript | 0 $ |
The title of the journal is available only for the authors who have already paid for |
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Journal’s subject area: |
Physics and Astronomy (all)
Astronomy and Astrophysics
Modeling and Simulation
Space and Planetary Science
Computer Science Applications
or another |
Places in the authors’ list:
1 place - free (for sale)
2 place - free (for sale)
3 place - free (for sale)
4 place - free (for sale)
Abstract:
Abstract
Computer modeling of the movement and position of space objects is an important and urgent task of modern science. This paper presents Astera, a cosmological visualization tool that employs Unreal Engine 4 to exhibit a simulated universe in real time. Comprehending the vast intricacy of the cosmic network becomes difficult when confined to a two-dimensional representation. Nonetheless, a live 3D representation of this scattering offers an unmatched viewpoint of the immense universe on a grandiose magnitude. The application faithfully portrays galaxies in a mesmerizing 3D setting. The data is obtained from empirical correlations discovered by N-body simulations of dark matter. Subsequently, these connections are employed for galaxies that possess similar configurations and dimensions, utilizing data acquired from the Sloan Digital Sky Survey. In order to convert galaxy photos in Unreal Engine 4, it is necessary to develop a conversion system that can change them into textures and dynamic materials. These attributes are then used to modify static mesh objects, guaranteeing precise measurements and placement. This static meshes are deliberately crafted to completely leverage the capabilities of a graphics processing unit, resulting in exceptional performance. Furthermore, there are further components, such as a dynamic framework, that may be utilized to illustrate active galactic nuclei during a period of acceleration. The end result is a visually accurate and all-encompassing universe that can be navigated by a user in real time, with meticulous and detailed organization on a vast level. In addition, the developed computer visualization methods will make it possible to create clearer pictures of the starry sky and the movements of celestial bodies.
Keywords:
Keywords: computer modelling; visualisation; application; unreal engine; cosmological objects.
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