#5492. A comparison of the effects of haptic and visual feedback on presence in virtual reality
August 2026 | publication date |
Proposal available till | 20-05-2025 |
4 total number of authors per manuscript | 0 $ |
The title of the journal is available only for the authors who have already paid for |
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Journal’s subject area: |
Education;
Human Factors and Ergonomics;
Engineering (all);
Human-Computer Interaction;
Hardware and Architecture;
Software; |
Places in the authors’ list:
1 place - free (for sale)
2 place - free (for sale)
3 place - free (for sale)
4 place - free (for sale)
Abstract:
In the current consumer market, Virtual reality experiences are predominantly generated through visual and auditory feedback. Haptics are not yet well established, but are increasingly introduced to enhance the users sense of ‘reality’. With haptic (vibrotactile) feedback now part of the built-in mechanism of VR consumer devices, there is an urgent need to understand how different modalities work together to improve the user experience. This paper reports an experiment that explores the contributions made to participants’ sense of presence by haptic and visual feedback in a virtual environment. Participants experienced a virtual ball bouncing on a virtual stick resting across their avatar hands.
Keywords:
Haptic feedback; Perceptual feedback; Presence; Sensorimotor contingencies (SMCs); Visual feedback
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